Study finds adult videogamers may face health risks


Adult videogamers may suffer higher levels of depression and weigh more than non-gamers, according to a study released on Tuesday.

The study, conducted by the US Centers for Disease Control and Prevention (CDC), Emory University and Andrews University, found "measurable correlations between video-game playing and health risks."

The study -- "Health-Risk Correlates of Video-Game Playing Among Adults" -- is being published in the October issue of the American Journal of Preventive Medicine.

The researchers surveyed 562 adults ranging in age from 19 to 90 in the Seattle-Tacoma area of Washington state. A total of 45.1 percent of those surveyed reported playing videogames.

The Seattle-Tacoma area -- home of Microsoft and Amazon -- was selected because it has the highest Internet usage level in the country.

Female videogame players reported greater depression and lower health status than female non-players while male videogame players reported a higher body mass index (BMI) and more Internet use time than male non-players.

"The only determinant common to both female and male video-game players was greater reliance on the Internet for social support," the study said.

"As hypothesized, health-risk factors -- specifically, a higher BMI and a greater number of poor mental-health days -- differentiated adult video-game players from nonplayers," said Dr. James Weaver of the CDC's National Center for Health Marketing.

"Video-game players also reported lower extraversion, consistent with research on adolescents that linked video-game playing to a sedentary lifestyle and overweight status, and to mental-health concerns," he said.

Most studies on videogame use and health have focused on adolescents. The study is one of the first to study the health-risk factors of videogame playing in adults.

cl/jm

Lifestyle-US-IT-health-videogames-Internet

AFP 182055 GMT 08 09


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